Gamifying language learning

Well, as a gamer at heart, I of course found a way to hack the achievements presented in duolingo. (An awesome free language app, btw.) 

I noticed my fluency rating had slipped from 22% down to 12% in the app over a few weeks. My bad for not being consistent. 

When it slipped after I completed two daily lessons, I knew it was time for action. And since I quit WoW Monday, what other achievements am I getting? None, I tells ya. 

  
So I kept clicking “practice weak skills” over and over until my fluency rating came up from 9 to 12%. It took about 8 lessons to do it. 

Then I noticed a link to my dashboard. Voila! The web version has tons of other options like progress tests and timed tests. Neat!

After a timed tests I was back up another 5 percentage points: 17%. Oh, now it was ON. 

After a few more tests, all easily within 30 minutes or so, I was back to my original 22%. Then I beat that. 

  
Today I’m at 27% after two timed tests and my normal daily new lesson and one practice of weak skills. 

   
Commence project “new life goals”. Or “I think I’m addicted to leveling”. 

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2 thoughts on “Gamifying language learning

  1. Yes, I love the program. I’m at 52% fluency! Great, but that was the easy 52%. I’m not optimistic about reaching 100%. But it is fun, and keeps me coming back.

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